Obduction Holiday Update
Dear Patient Obduction Backers,
Wow, we’re well into the Holiday Season and still working hard to finish a few tasks!
Mac Version: Finally! We’ve got a Mac version. Now that Apple has released their 10.12.2 Sierra update we can pass the latest Mac update your way. We’ve released an update for our Mac Kickstarter backers on Steam. If you have the Mac version from Steam or GoG, you have an update waiting for you. (You’ll also need that 10.12.2 update we mentioned from Apple.) Go try it out. Hopefully all goes well, and we can quickly get the Mac version out for sale to the general public via Steam, GoG, the Mac App Store, and Humble. (Please be aware that we’re seeing intermittent crashes on some Macs with AMD graphics cards. We’ll continue to track this issue down and get it fixed ASAP.)
Physical Goods: We appreciate your patience as we finalize all of the physical rewards, box them, and get them shipped to you. Physical goods always seem to take longer to wrap up, and since we’re actually including a final version of both the PC and Mac on a disc, we had to wait until we had a final version of the game to press. We’ve made lots of progress, but unfortunately we won’t be able to get them to you for the holidays. We’re hoping for an early 2017 fulfillment. Here’s a photo of a few of the items that have come in so far.
Vive & Touch: Full Vive support is underway! That means that hand control support for the Vive, Touch control for the Rift, and Move controls for PSVR are in the works. It should be fun to be able to switch those huge levers with your hands.
PS4/PSVR: We’ve announced that we’re working on Obduction for the PS4/PSVR, and we were at PSX a couple of weeks ago to prove it. We showed a demo running on the PS4! (FYI – the PS4 version is a new addition to our platform and is not part of the Kickstarter campaign.)
And just barely in time for the Holidays, we’ve made an “accolades” trailer that has a few snippets of some of the wonderful reviews that Obduction has received. This trailer was designed to have some energy to it. We hope you like it! Please share it with anyone who might be interested in Obduction!
And as always, thanks for your continued patience and support!